My career at AT&T was so amazing. I count my blessings that I got to work with such a brilliant and talented group of eCom leaders, creative, and technical people. My AT&T family and I had many great memories together, through the mergers that created One AT&T, the launch of the 1st Apple iPhone, MyAT&T, and the focus on mobile-first and omnichannel experiences.
In the first week I started at AT&T, I attended a town hall where our eCommerce VP Jim Safka shared his vision to create an online destination, AT&T's biggest store. The morning after, I was in line at Starbucks and Jim was coincidentally standing in front of me. I asked if I could show him a few of my homepage ideas. "Ya don't ask, ya don't get."
I designed about a dozen different versions of the homepage and we rotated through all the designs almost weekly, testing, optimizing, driving increased conversion.
Aside from compelling sales content and offers, we wanted to simplify the process of buying. We modeled a step process message, similar to what Netflix was printing on the backs of their DVD return envelopes. We made it simple to understand. These rapid content and experience iterations led to my package engine design, modeled after Dell Computing's buy flow, another example of a best-in-class conversion engine and shopping experience.
Opportunity
Drive higher conversion rates and paid feature attach rates for AT&T Wireless.
Approach
I was given 10% of the site traffic to drive to my design of a simplified package recommendation engine, 6 questions drove segmentation and a device/plan package creation. Early results showed a 70%conversion rate for users that opted into the recommendation flow. I used the new package strategy to re-design the AT&TWireless store. After the Cingular merger, I used the same approach for the cingular.com store and we gained a 94% conversion lift (from .65 to 1.26) over the course of 3 months, increasing MRCs and also delivering higher ARPU (Average Revenue Per User), with over a 40% increase in paid feature attach rates.
Research and Design
UX and Visual Design: Peter Morada
Market Segmentation Data: Rosetta Marketing
Opportunity
The merger of the Baby Bells (SBC, BellSouth, Cingular, legacy AT&T) necessitated the creation of a One AT&T vision. My opportunity was to imagine an integrated existing customer experience for all AT&T customers.
Creative Team
AT&T Executive Creative Director: Peter Morada
Frog Design Experience Design & Creative Director: Jeff Williams
Approach
My work with Frog Design was to create a family persona-based concept of a modular, personalized, AT&T MyWorld account management and content services dashboard.
Opportunity
Create tools to better understand our customers
Approach
My team drove the creation of wireless personas to establish the approach to customer journey mapping and identify moments of truth in the shopping experience. We identified customer expectations for iPhone users, created the mobile upgrade purchase flow, and launched the first mobile upgrade path to simplify the shopping experience. The iPhone work led to the AT&T mobile development toolkit.
Opportunity
Optimize the omnichannel customer experience
Approach
I led the experience team to focus on the new customer1st experience with omnichannel integration. The mobile app and existing customer portal played a significant role in omnichannel efforts. AT&T store teams were trained to immediately orient new customers to the mobile app, how to log in, check minutes & bills, self-service payment, upgrade options, and accessory ordering.
I led the effort to retire the legacy sites, SBC, BellSouth, Cingular, AT&T, and rebrand to OneAT&T. I managed the consolidation of multiple brands and platforms. My team rebuilt the storefront on the ATG platform for increased personalization and implemented a new interwoven TeamSite content management system. My team also established a global language for user experience along with the design pillars: Purposeful, Responsive, Intuitive, Contextual, and Engaging. I also spearheaded the “AT&T Hard Points” program to unify the digital, product, and marketing teams' approach to design language, as well as examine our content strategy for the AT&T mobile 1st initiative.
AT&T Team
Executive Creative Director: Peter Morada, Design & Experience: Garrett Matsudaira, Marc Kelm
Critical Mass Team
Experience Strategy: Scott Weisbrod, Shawn Thompson, Creative Director: Casey Sherstobitoff
An Omni-channel visualization for AT&T's executive management to communicate a connected digital customer experience across channels using design persona use cases.
Executive Creative Director: Peter Morada Agency: AT&T CXT/Critical Mass
Opportunity
Collaboration between UX design teams, business analysts, and developers working on the same product in Seattle Washington, Atlanta Georgia, Austin Texas, and Middletown New Jersey were difficult to non-existent. We needed an approach to leverage all teams and gain mindshare during the product design process.
AT&T Team
Executive Creative Director: Peter Morada, Research, Design & Experience: Bob Mulligan, Garrett Matsudaira, Marc Kelm
Critical Mass Team
Experience Strategy: Scott Weisbrod, Shawn Thompson, Creative Director: Casey Sherstobitoff
Approach
I led an effort with my senior UX research team and agency experience team to develop a repeatable process and approach to conduct cross-city simultaneous rapid collaboration sessions.
Sources of Inspiration
Opportunity:
Our customer journey map work along with online customer survey data indicated consumer preference to buy online and pick-up in-store.
Approach:
The AT&T online design team philosophy had pivoted to a “mobile-first” design approach for all UX design work. The mobile context drove a focus on the least number of steps and the highest degree of content clarity. We established a mobile design sandbox with reusable components and standard interactions.
Creative Team
Executive Creative Director: Peter Morada
Design Director: Garrett Matsudaira
UX Design: Danny Mustafic, Chris Reckard
Executive Creative Director: Peter Morada
Creative Directors: Garrett Matsudaira, Greg Carley
Art Director: Paul Taylor
Executive Creative Director: Peter Morada
Creative Director: David Kendall
Art Director: Troy Russell
Opportunity
Establish a standard video content delivery platform and universal player for AT&T.
Approach
I built a service team of UX technologists, producers, writers, directors, design and motion graphics professionals to align player technologies and video content management, along with delivering creative ideation and execution for all of ATT.com.
AT&T Team
Executive Creative Director: Peter MoradaDesign:
Technical and Creative Director: Jayson Ramos
Sr. Art Director and Motion Design: Terry Wakayama
Development: Glenn Bradford, Andrew Burgess
The Movement concept was meant to reinforce AT&T as a caring, socially conscious enterprise organization, utilizing the SxSW platform to showcase multicultural, youth-targeted, and philanthropic interactive social media programs.
The initial launch of the program would showcase a set of performing artists on the road to SxSW. Participants and users in the program would be able to experience their personal stories online via social media, video webisodes, as well as learn how AT&T is supporting them, their causes, and how they are working to make a difference in the community.
Executive Creative Director: Peter Morada
Creative Director: Jayson Ramos
Sr. Art Director & Motion: Terry Wakayama
Concept Work, Writing & Production: Nicola Cabading
I led and managed the front-end development team and the CMS development teams at AT&T Wireless, through the merger with Cingular, and the rebrand to one AT&T. Ownership of the front-end development team enabled agility in the delivery process.
Site redesigns drove CMS platform shifts. Each move to a new platform promised higher degrees of WYSIWYG control for both content implementation teams and marketing managers, along with the promise of content personalization for new and existing customers.
Opportunity
Multiple platforms led to a fragmented Spanish language experience across ATT.com. Existing customer experience and mobile did not have Spanish language option at all. Annual translation and manpower costs for Spanish localization across all unauthenticated and authenticated AT&T platforms: $15.4MM
Approach
The MotionPoint managed service delivered a proxy-based language translation solution. The outcome was an improved, comprehensive, and consistent application of a Spanish language version of all of ATT.com including mobile for unauthenticated and authenticated experiences.
Initial conversion and MotionPoint sustainment: $2.3MM Initial cost
A reduction of 84.6%
Ongoing translation and sustainment for Spanish: $1.1MM
Reduced total cost by 92.7%
My operations team leveraged Clarity to manage our operational KPIs. We proved to be a high-performing team year-over-year consistently meeting completion rates of +96%.
I achieved a 24% increase in employee engagement and increased positive perceptions of work satisfaction by 204% year-over-year through consistent team-building efforts.
Cingular Wireless Creative Xperience team just before becoming One AT&T. This video was our team intro at the ALL eCom Summit in Bellevue, WA hosted by John Meadows.
My team went from about 30 to just under 300 to become One AT&T. In solidarity, this video was the 1st time everyone all over the country saw who their teammates were.
The holiday season and a 3-D Year in Review for our amazing creative experience team. 2 new Directors and a focus on agile software development began to evolve the team.
Cross-functional strategy sessions in Atlanta. The name was in reference to structural hardpoints in a design that are foundational to a brand, like the iconic grill in a BMW..
To commemorate the year we held the JD Powers award, we published an internal video to celebrate and share across the AT&T digital experience teams all over the country.
Jeff Peterson and I were privileged to be selected for the Leading with Distinction pilot at AT&T. Here we are celebrating our partnership and giving thanks.
Peter Morada
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